
61 Interpol
COLLECTING
Rarity in the UK 11/10 Guideline Price £150+
This game was never officially released by Philips, although French collector Nico Sappin (forum member SAP1) released a limited supply, from a prototype found at Eindhoven in Holland in 1999, and Nico did this release proud by sticking to original videopac style design and a quality label, steeped in tradition. At the time no instructions were known for the game and a collaborated effort from other collectors brought this game to life.
Unfortunately only FIFTY of this run were created, all owned by collectors and enthusiasts, so if opportunity arises for you to get one of these, let me suggest you do. I have seen only 2 ever appear on eBay and both sold at a premium.
But dont get too downhearted unless you are a simply must have everything collector, you can still get the game on john dondzillas Multicart, however it currently is PAL compatible only, so you Odyssey2 owners may have to wait a while...yes that's right there is a possibility of a port to NTSC, originally thought impossible without a complete rewrite, however investigation has been made now a version is complete for a second edition release which works on both PAL & NTSC.
watch this space for more information...!
TRIVIA
Interpol Was a production of the GST
company
No other copies of interpol (original proto) have ever been found.
PLAYING
Each player controls 2 characters. One controls the spies and the others the
police officers. The police officers decide on a code at the beginning of play.
The spies will not be able to leave the city if it do not have this code. The
essence of the game is played in a labyrinth with buildings which represent the
city in which the letters of the code are disseminated.
The goal of the
spies is to find the code concealed by the police officers by finding the
letters while of going either to the airport, or with the seaport.
The police officers also have the task of capturing the two spies.
When a character is selected, it becomes invisible because it acts incognito.
however activities make it possible “to suspect” its position for the
unfortunate player.
INSTRUCTIONS